function behaviorStandFire(VIC,VICdata,AGG,AGGdata) { AGGdata.RIGHTkey=false; AGGdata.LEFTkey=false; var Xdiff=parseInt(VIC.style.left)-parseInt(AGG.style.left); var Ydiff=parseInt(VIC.style.top)-parseInt(AGG.style.top); if(Xdiff>0) { AGGdata.FACINGright=true; } else if(Xdiff<0) { AGGdata.FACINGright=false; } }