function moveLEFT(whichObject,WHICHdata) { var shoot=0; if(WHICHdata.FIREkey) shoot=3; if(WHICHdata.POSITION==1&&!WHICHdata.inAIR) { whichObject.src=MEGAMANdata.LEFTpose[1+shoot].src; WHICHdata.POSITION=2 } else if(WHICHdata.POSITION==2&&!WHICHdata.inAIR) { whichObject.src=MEGAMANdata.LEFTpose[2+shoot].src; WHICHdata.POSITION=3 } else if(WHICHdata.POSITION==3&&!WHICHdata.inAIR) { whichObject.src=MEGAMANdata.LEFTpose[3+shoot].src; WHICHdata.POSITION=4 } else if(WHICHdata.POSITION==4&&!WHICHdata.inAIR) { whichObject.src=MEGAMANdata.LEFTpose[2+shoot].src; WHICHdata.POSITION=1 } if(parseInt(whichObject.style.left)+10> gamefield.left) whichObject.style.left=parseInt(whichObject.style.left)-(10*WHICHdata.runSPEED); WHICHdata.FACINGright=false; }